Courses are opened depending on the number of incoming students. Please always check, which courses are held in each particular semester in the Study Information System of the university (SIS). Most Erasmus Courses take place in the winter semester, in the summer semester our offer of courses is limited due to a significantly lower number of incoming students.
Dates, time and room numbers of the courses are always specified before the beginning of the semester in the Study Information System.
Do you need to consult a specific subject? Don’t hesitate to contact our teachers and use individual consultations on various topics in librarianship and information studies, book and manuscript studies or new media studies (see the full overview of teached courses).
Foreign students can also attend courses at other faculty departments and other faculties of the Charles University.
Instructor: Helena Lipková, Ph.D., email@example.com
Code for ERASMUS students: AISE00023
4 ECTS credits
The course is open exclusively to the exchange students coming to the Instititute of Information Science and Librarianship.
The aim of the course is to provide students with a practical and interactive hands-on training of fundamental project managment techniques. The main focus is put on the practical aspects of project management so that students are able to integrate fast into the project team environment in real life situations.
By the end of the course, the students will be able to:
Credit will be given based on final test results, completion of all tasks assigned and an active participation throughout the seminar.
Max. number of attendees: 12
The course provides students with theoretical and methodological introduction to game studies. Game studies critically analyze the video games medium and explore its broader cultural, social, and political aspects. The topics of the course include game studies theory, video games history, video game design and development, video game analysis, and relationship between video games and the new media. The course aims to develop the students’ ability to analyze video game mechanics and to critically reflect on video games as a sociocultural phenomenon. The course is taught in English.
The course provides a deeper insight into the field of game studies and familiarizes students with its contemporary issues. The general topics covered in the course generally include cognitive and behavioral aspects of video games, persuasive video games, relationship between video games and politics, advergaming, and digital game-based learning. The actual content of the course is redefined annualy in accordance with the contemporary development of game studies and it is to a large extent modified by the research interests of attending students. The course aims to develop critical understanding of the broader role video games have in the contemporary culture and society and also the students’ ability to conduct team-based research. The course is taught in English.
Instructor: Richard Šípek, Ph.D., firstname.lastname@example.org
Code for ERASMUS students: AISE00013
8 ECTS credits
The start date will be determined
Place: The National Museum. The meeting point is the porter’s lodge at the staff entrance into the New Museum Building (Vinohradská 1, Praha 1- http://mapy.cz/s/5iOV – exact location of the entrance is marked with a blue dot). Please, wait there for my arrival.
In the beginning, the lecture will introduce the general cultural background of the aristocracy and the bourgeoisie of baroque Europe and formal as well as effectual position of the library in the system. Emphasis will be put on finding common signs of both the libraries of aristocracy and of bourgeoisie as well as their individual differences.
In case of the aristocratic milieu the focus will be put on the representative importance of the family libraries and realization of the renaissance concept of bibliotheca universalis. The bourgeois libraries will be presented with special respect to their exploitation in the owner’s profession and thence the differences in the topical structure of the profession libraries.
Ways of acquisition, possessor’s records and marks and their importance as research sources for the history of libraries will be discussed with respect to both the aristocratic and bourgeois libraries.
As an appendix to the lecture, the baroque passion for collections and collecting (Sammellust) and the phenomena of cabinet of curiosities (cabinet de curiosités, Kunstkammer) will be described together with relations and bounds between the art collections and the libraries themselves.
Instructor: Michaela Slussareff,Ph.D., email@example.com
Code for ERASMUS students: AISE50603
6 ECTS credits
The course analyses how digital cultures intersect with learning cultures. Students will be encouraged to think critically and creatively about e-learning, digital games and simulations, mobile technologies and augmented reality in the context of formal and informal education. The aim of the course is to introduce main projects and research statements. Students will be involved in the creation of learning modules and their evaluation.
Literature is to be specified.
This course will focus on the mission, services, users and funding of academic libraries in the Czech Republic in the context of the Czech higher education system in general. Participants will have a chance to learn about the position of academic libraries within the organizational structure of universities, about the staffing and funding, as well as about the services that are provided to various user groups. The situation in academic libraries in the Czech Republic and other European countries will be compared and based on numerous classroom discussions. Also, students will have the opportunity to see some of the academic libraries in Prague during the tours and while working on the final project.
This course is designed to introduce students to the analytical terms and research methods, as well as interpretive
strategies employed in contemporary media and cultural studies in order to support their capacity to analyse and
conceptualize critically the transformation of print and books in contemporary media environment. Among the
questions addressed are the following ones: Can a process of contesting a society’s media representations
produce significant social change? How does the central project of British Cultural Studies relate to orthodox
Marxist scepticism? Moreover, what is the methodological legacy of British cultural studies in the process of
studying and researching democratization and commercialization of culture in former socialist countries of East
and Central Europe after the end of the Cold War? There is a special focus on interdisciplinary approaches which
allow examining the ways in which cultural processes are produced, distributed, consumed, and responded to.
Students are to investigate varied dimensions of cultural production and reception; learn to comprehend them in
their broader social, aesthetic, ethical, and political contexts. The course also aims at introducing the ideas of key
scholars who have shaped the development of the field, including Stuart Hall, Raymond Williams, Richard
Hoggart, Ann Gray, Paul Gilroy, Ien Ang, John Fiske; key figures upon whom CS has drawn (Karl Marx, Theodore
Adorno, Walter Benjamin, Pierre Bourdieu, Antonio Gramsci); and those who – more or less independently –
advanced some of its key impulses and challenges (Judith Butler, Edward Said, Robert Darnton).
The course is suitable for both, international/Erasmus students as well as the domestic ones who need to master
the appropriate conceptual frameworks and linguistic competence that would facilitate their study abroad.
Instructor: Mgr. Josef Šlerka, firstname.lastname@example.org
Code for ERASMUS students: AISE00033
4 ECTS credits
Instructor: Mgr. Michaela Slussareff, Ph.D., email@example.com
Code for ERASMUS students: AISE00034
6 ECTS credits
PhDr. Helena Lipková, Ph.D.