Can video games tactfully handle Nazism and its aftermath? These Czech historians say yes.

A frail old woman speaks into the camera. The conversation is uncomfortable, awkward even, as she relates the history of your grandfather’s arrest by the Gestapo — until now an event that has been shrouded in mystery.

The year was 1942 and Czech paratroopers had just assassinated Reinhard Heydrich, the then-governor of the protectorate of Bohemia and Moravia, a Nazi SS officer and one of the chief architects of the Final Solution, the Nazi plan to annihilate the Jewish people. The reaction to his killing was brutal, resulting in the total destruction of two Czech villages, as well as an increase in executions and arrests as a form of collective punishment by the Nazis. Against that backdrop, in a quiet apartment somewhere in the Czech capital of Prague, your grandparents, newly married, listen to an announcement over the radio. A forceful knock sounds at the door. “Gestapo,” shouts the voice from outside the apartment.

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